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Hellpoint boss order
Hellpoint boss order












This is not including Mazcab codices or Achto pieces. Average loot at Beastmaster is 1-2m and average loot at Yaka is 2-3m. They are extremely worth learning and doing when you have your raids reset. The exception to this are the raids bosses, Beastmaster Durzag and Yakamaru. The bosses that were left out were those that I believe are entirely not worth doing unless you want the pet. Overall they are easy bosses to kill but they do have more mechanics than beginner bosses.ĭagannoth Kings, Commander Zilyana, Corporeal Beast, Barrows, General Graardor, K'ril Tsutsaroth, Har-Aken, Kree'arra, Queen Black Dragon, Helwyr, Twin Furies, Kalphite King, Vindicta, Gregorovic, Nex, Vorago, Barrows: Rise of the Six, Araxxi, Nex - Angel of Death, Telos They vary between being about as easy as a Barrows brother to slightly more difficult than Kree'arra. Not including Legiones bosses because each individual boss has their own difficulty scaling.

Hellpoint boss order how to#

The first boss that really encourages learning how to use defensives is Helwyr. Most lower level bosses will not require you to learn how to use defensives. The biggest difficulty jumps are going from Zilyana to QBD, DKs to Kalphite King, and then Vorago to Telos. Some rotations are extremely easy to no-food even as a learner (Scopulus, Teamsplit) while others are either possibly overwhelming or just require more precision (The End aka Purple Bomb, Green Bomb.)

hellpoint boss order

Difficulty to learn (not necessarily difficulty in the long run):Ĭhaos Elemental, King Black Dragon, Giant Mole, Barrows, Kalphite Queen, General Graardor, K'ril Tsutsaroth, Kree'arra, Corporeal Beast, Commander Zilyana, Queen Black Dragon, Twin Furies, Vindicta, Helwyr, Gregorovic, Har-Aken, Dagannoth Kings, Kalphite King, Nex, Beastmaster Durzag, Vorago*, Telos (low enrage), Araxxi, Nex - Angel of Death, Barrows: Rise of the Six, Yakamaru












Hellpoint boss order